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 Medi Jago

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imperial1917
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PostSubject: Medi Jago   Sat Jun 15, 2013 8:24 pm

Character Name or Character Quote:
“…”
- Medi Jago, when asked who she was. 

I. Information

Character Number: 1
Other Characters: None at this time.

II. Biographical Data

Name: Medi Jago. 
Alias(es): Tasha Fein
Nickname: Tha, Mi. 
Age: 20
Gender: Female
Species: Human
Birth Date & Place: 729 ABY, Coruscant
Special Characteristics: N/A

III. Physical

Height: ~1.6 Meters (5’2”)
Weight: ~59kg (130 lb.)
Hair Color & Style: Black, cut short. Do I look like a hairstyler to you?
Eye Color & Shape: Brown, nearly black, slanted. 
Skin Tone: Light tannish brown.
Build: Slim, but fit and well-fed.
Physical Ability & Limits: She is familiar with both hand-to-hand and Shao Lin stick fighting. She is a capable marksman with most small arms, but this is offset by her irregular use of them. She mainly uses flameprojectors which are attached to her armor. 
Physical Illness/Ailment: Tasha has a scar below her collarbone on the right front side where a piece of shrapnel had struck. 
Clothing Style: Prefers armor to clothe the majority of it the time and what she does chose is usually form-fitting. She values flexibility and the ability to move at a moment’s notice. In terms of color, she prefers darker colors, but will wear almost anything as long as it does not appear ridiculous. 
Distinguishing Features: N/A
Voice: Female, obviously, her voice is soft and flowing. Some might mark it seductive. 

IV. Mental

Basic Alignment: Independent 
Goal(s): Survive. Make a decent living. Remember and forget the past. 
Objective: N/A
Defining Characteristics: N/A
Likes: Fire
Dislikes: N/A
Hopes & Desires: N/A
Fears & Phobias: People. She doesn’t like crowds that much. She doesn’t trust humans in particular.
Dirty Secret: She saw both her adoptive families destroyed. 
Attitudes Toward:
Others: Generally is not very trusting of others and will avoid people where possible.
Homeland: Coruscant was never a warm place for her and she feels no particular warmness towards it.

V. Social

Status: She is a relatively profitable merchant with a ship of her own.
Political Alignment: Due to her childhood, Medi believes that every group has a dark interior no matter what they look like on the outside. As a result, she doesn't like any group in particular. The political maneuvering between the Republic and the Markli just serves to convince her of this. 
Marital Status: Single
Family: None, she grew up an orphan. Her adoptive family is dead. 
Hobbies: Playing with fire. 
Languages: Galactic Basic, Huttese, Binary, Durese, Mando’a
Literacy: Same as with languages.

VI. Powers & Abilities
Talents & Skills: 
Skilled Engineer She is familiar with virtually any standard technology and skilled in learning about those that she comes across in her travels. She can imagine, design, build, maintain, and repair technology and has great skill in working with computers. 

Flamer: She likes fire, so of course it is her favorite weapon of choice and is skilled in it. She also is skilled in just about anything to do with fire from fighting fires to incinerating her enemies. As this can be a messy field, she has learned what to do to minimize and maximize damage. 

Explosives: As the community did not approve of her use of flamers, she learned to use explosive instead to satisfy her pyro-lust. 

Close-combat Fighter: She is humbly skilled in hand-to-hand fighting and moderately skilled in Shao Lin stick fighting. She generally uses this to supplement her skill with flamers and offset her relative lack in longer-range weaponry. 

Learn-ed: She had received extensive formal education from a merchant community and knows many of the forms of middle and upper-class merchant life including the culture, the speaking, and other items. 

Force Abilities: N/A

VII. Background
History: 
Humble Beginnings

Medi Jago was born in the lower reaches of Coruscant, far from the distant light of the sun which rarely reached so far down into the shadows that permeated her life. Who she was born to, she didn’t know at first. Her first memory was of scavenging for food in the alleys of the great city-planet to the warm glow of a nearby barrel fire. She had not been alone. There had been others, non-humans or near-humans mostly, which was unusual for Coruscant. Not that she knew that at the time. In that moment, she didn’t remember why she was with them, just that they were her family and they scavenged together. 

For many of the years of her childhood, Jago would be with those aliens. They had called her Medi Jago from the beginning, a name that they found in the corrupted memory of a broken datapad that had once carried a human child’s story. They said that they had found her wandering the alleyways and traced her path back to her home. Her parents were dead when they were found, victims of gang violence. Figuring that a human child would be no more difficult to raise than the rag-tag group that they already were, they took her in. 

She grew normally from what they told her, never indulging in anything too much or too little. However, they did note that she had a strange affection for fire. She frequently played with makeshift lighters that she made, enjoying the comforting warmth of the flames. She rarely burned herself and never harmed others, but she noticed that they never let her get her hands on too many flammable substances when she was alone. 

Around the time that Fein turned ten, she was taken from her home by a group of alien-hating humans who scattered her former ‘family’ and kidnapped her. 

A New Era

Fein’s life with her new family was difficult to adjust to at first. For one thing, they held a deep-seated hatred for any non-humans, which often got Fein into trouble due to her childhood around so many. For another, they lived what could easily be called a lower upper-class life, which was far different than what Fein had growing up. Lastly, she was not brought up by any one family so much as the collection of families who were a part of the group. 

They changed her name to Tasha Fein, placed her through a rigorous ‘re-education’ programme that they had devised for children ‘raised by evil aliens’, and forced her to learn many of the subtleties of upper-class life, all while trying to stamp out all that she had already learned. A group of families who were wealthy merchants, they forced her to learn new languages, which they grudgingly acknowledged that she would need, extensive engineering and programming skills, and a host of other skills including close-combat training. She was noted to excel with explosives, though this was merely her enthusiasm for fire personified as the community did not approve of flamer weapons. 

Medi, now Tasha, quickly learned never to speak about her past. She took joy in many of the things that they taught her, absorbing knowledge nearly as fast as they introduced it, which pleased them immensely. She didn’t, however, take to their theories about aliens, which frequently frustrated them. She revolted whenever they suggested she accompany them on their searches of the lower parts of Coruscant to find other human children ‘raised by the evil of aliens.’ 

When Tasha turned 18, they revealed that they had placed her name into the community will. Tasha had mixed feelings about that. They then insisted that she seal her place with the community by traveling into the depths of Coruscant to find her ‘replacement’ who would take her vacated slot when she joined the spacefarers the next year. Traveling into the lower reaches of Coruscant was like a decent into the past for Tasha, made all the more real when she was separated from her companions and bumped into one of the aliens who had helped raise her. 

The Plan

He was just as surprised so see her and wasted no time in trying to recruit her to his cause. It was apparent that the community had been busy and left both deep scars and deep hatred in the alien community. Though she remembered what she owed to the aliens, she could not bring herself to betray them. Not entirely. Brought before a rag-tag ‘council’ of aliens, she hatched a plan to have the horrid family that called her kin destroyed… but also for their children to be raised by the aliens. She would not have those innocent lives destroyed. 

The planning took many months of preparation during which Tasha took every opportunity to join the ‘hunting parties’ as they ventured below. Her frequent separations from the group and a coincidental string of violent murders in the lower reaches gave her a persona of a respected lone wolf among the community, though she was in reality meeting with the alien council and had nothing to do with the killings. 

She taught them as much as she could during this time, knowing that they were out-gunned and had no training in comparison to the community. She took up using flamers and explosives during this time, knowing that they would be useful in the upcoming battle. She used those to augment the crude battle armor that she constructed. Finally, they were ready. 

Fate’s Charge

The day of the revolt had started as Tasha and the aliens had planned. She accompanied the ‘hunting parties’ into the depths of Coruscant and saw them ambushed and destroyed. Then, taking the possessions of the dead to reach the tower where the community lived, Tasha and the aliens finally brought the shadow war to the doorsteps of the community. The fighting was bloody for both sides, but Tasha’s skills and prestige in the community had seen the defenses sabotaged and the defense plans lost and delivered to the aliens. Tasha and the aliens swept through the opening stages of the plan faster than anticipated as she led the way with flame and powered armor. 

It did not proceed as planned, however. The community fought to the last, as Tasha expected and warned the aliens. What she did not anticipate was them calling on mercenaries to fight when they seemed to be losing. The death count and violence drew the attention of the Coruscant security forces in the area. The death count mounted and at the moment when the battle seemed the peak, the main generator of the community was struck with a makeshift grenade and exploded. 

The Lonely Road Ahead

When Tasha woke, she learned that she alone had survived the explosion. She had been withdrawing from where members of the community had staged a last stand and were being reinforced by mercenaries when the generator had blown. The blast had thrown her far and knocked her unconscious. Only her armor saved her from the blast and impact and the majority of the deadly shrapnel. A piece of shrapnel had lodged in her right side below the collar bone and shoulder socket on the front. 

She also learned that the Coruscant security forces believed that she had been fighting with the community. They confessed that they had known about the activities of the community for some time, but had been too preoccupied to do anything about it. They offered condolences about the death of the community and revealed that they had raided the lower reaches where they knew that the aliens had come from. They said that the aliens had resisted arrest and Tasha believed them, but she knew that it was because the aliens would have believed the security forces were working for the community. None had survived. 

Though they insisted that she stay and testify for the record, they cleared up the matter quickly. With a pang of guilt, Tasha realized that her community education told her the reason: the security forces were trying to sweep the matter under the rug. The matter reaching such a startling conclusion, they were embarrassed for not having intervened earlier and wanted to hide it. The newly re-enforced cynicism in Tasha told her that they would likely delete all the records as soon as possible. 

Tasha was the sole inheritor to what fortune the community had left. It turned out that the mercenaries had been a part of a small organization and demanded a small fortune for what they had earned and what they had lost. In Tasha’s opinion, they had earned nothing, but she had no use for much of what they were demanding and gave it to them anyways. Taking the small fortune that remained to her after the community’s merchant starships and property had been sold; she had modified a custom ship that had been under construction by the community and filled it with amenities so she could spend her time building things in solitude. She eventually decided to be a merchant and plow the solar winds and thus purchased cargo to sell and left Coruscant, likely never to return. 

Tasha would plow the solar winds for a little over a year before the current date. She generally confined herself to business deals and her ship, avoiding people and crowds. She spends most of her time upgrading her ship, working on the multitude of droids she has constructed to support her lonely life and the new powered battle armor that she wears for protection. She finds herself trapped between thinking on what had happened and forgetting it. She retook her name Medi Jago.


Last edited by imperial1917 on Mon Jun 17, 2013 7:29 pm; edited 1 time in total
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PostSubject: Re: Medi Jago   Sat Jun 15, 2013 9:43 pm

I like her.

Some quirks;
-Why did the community train her in combat? The vibe I'm getting from them is stereotype uptight British explorers, who hath no time nor reason to know. For their soldiers do all the communicating with the savage.

-I understand the embarrassment by the Police, that actually happens more often than it should. In the game's history the police are increasingly militarized, wouldn't they be more proactive?

-Business deals as in....? I assume independently bulk freighting goods. But I can't assume, cause it's your character.
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imperial1917
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PostSubject: Re: Medi Jago   Sat Jun 15, 2013 9:52 pm

- The Community was an incredibly isolationist lot, suspicious of others. They didn't believe that continuing to hire mercenaries to protect their ships to be a wise route to take, since mercenaries and guards could easily be bribed. So they determined that training their own people was a better option since they couldn't trust others to do it properly. 

- The Police would be more proactive, in theory. But that doesn't mean that they would catch everything. Remember that the Community was a relatively wealthy group of merchants where the aliens were just poor peons on the bottom (almost literally) of society; stuck at the bottom of Coruscant. As long as the Community didn't cause too many problems in terms of paperwork and such that they do not pay for, the Police could care less when a couple of aliens disappear. On a planet with literally billions of people, the loss of a few would go largely unnoticed and, given the poor nature of the aliens, likely unreported. 

- Trading mostly. They were a collective of merchant families that dealt in (mostly) legal bulk goods trade. The different families might have specialized in certain things (such as droids, starship parts, food, etc.), but they pooled their earnings for the most part. This diversity is part of why they could sustain themselves as a relatively independent and isolationist faction; they had no need to ask other people to do things for them.
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PostSubject: Re: Medi Jago   Sat Jun 15, 2013 10:22 pm

-Business; So basically you're purchasing things at a low price and selling high? I thought you were doing bulk freight contracts tbh.
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PostSubject: Re: Medi Jago   Sun Jun 16, 2013 1:31 am

I am not quite sure what you mean by bulk freight contracts.
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PostSubject: Re: Medi Jago   Sun Jun 16, 2013 1:33 am

Deliver X material from Y to Z.
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PostSubject: Re: Medi Jago   Sun Jun 16, 2013 2:03 am

Yeah, they would have done things like that. Trading.
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PostSubject: Re: Medi Jago   Mon Jun 17, 2013 1:43 am

I don't see a problem, may your peace last unless anyone objects.

Approved.
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PostSubject: Re: Medi Jago   Mon Jun 17, 2013 6:05 pm

Here you can edit now.
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